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Clash of Clans - Primal Archer Queen and Barbarian King

As the Lead 3D Artist at Ocellus Studio, I had the pleasure of being responsible for the production of lookdev and renders, as well as working directly on low poly and compositing.
Personal thanks to the Clash of Clans team for the opportunity to work with them, and to my beloved Ocellus crew. Always super teamwork!
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Supercell art team: art direction and concept
Ocellus art team: sculpt, low poly model, rig, lookdev, posing, and lighting
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Ocellus team:
Art director: Cyril Corallo
Producer: Simon Diaz
Character Lead: Chris Palamara
Lead 3D: Anya Mozharovska
Sculpt: Leticia Santos and Ben De Angelis
Retopo: Guillaume Delpech
Lookdev: Adriyan Tandia
Rig: Justine Viel and Michael Spokas
Posing: Justine Viel and David Encinas
Sculpt pose, Lighting: Mykhail Klymenko
Compositing: Anya Mozharovska
Lowpoly model: Anya Mozharovska and Morgane TARTAIX
https://www.artstation.com/ocellusart

Supercell art team: art direction and concept
Ocellus Art team: lowpoly model, sculpt, rig, lookdev, posing, and lighting

Supercell art team: art direction and concept
Ocellus Art team: lowpoly model, sculpt, rig, lookdev, posing, and lighting

Supercell art team: art direction and concept
Ocellus art team: lowpoly model, sculpt, rig, lookdev, posing, and lighting

Supercell art team: art direction and concept
Ocellus art team: lowpoly model, sculpt, rig, lookdev, posing, and lighting

Supercell art team: art direction and concept
Ocellus art team: lowpoly model, sculpt, rig, lookdev, posing, and lighting

Supercell art team: art direction and concept
Ocellus art team: lowpoly model, sculpt, rig, lookdev, posing, and lighting